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<stat-block>

 <creature-heading>

Animated Armor

Medium construct, unaligned

 </creature-heading>
 <top-stats>
   <property-line>

Armor Class

18 (natural armor)

   </property-line>
   <property-line>

Hit Points

33 (6d8 + 6)

   </property-line>
   <property-line>

Speed

25ft

   </property-line>
   <abilities-block data-str="14"
                    data-dex="11"
                    data-con="13"
                    data-int="1"
                    data-wis="3"
                    data-cha="1"></abilities-block>
   <property-line>

Damage Immunities

poison, psychic

   </property-line>
   <property-line>

Condition Immunities

blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned

   </property-line>
   <property-line>

Senses

blindsight 60 ft. (blind beyond this radius), passive Perception 6

   </property-line>
   <property-line>

Languages

   </property-line>
   <property-line>

Challenge

1 (200 XP)

   </property-line>
 </top-stats>
 <property-block>

Antimagic Susceptibility.

The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

 </property-block>
 <property-block>

False Appearance.

While the armor remains motionless, it is indistinguishable from a normal suit of armor.

 </property-block>

Actions

 <property-block>

Multiattack.

The armor makes two melee attacks.

 </property-block>
 <property-block>

Slam.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

 </property-block>

</stat-block>

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